Post by Adwyne on Jul 27, 2007 23:36:27 GMT -5
Full Name: Adwyne Thistleknott
Age: 32
Race: Kender
Gender: Female
Magic: None yet ;D
Birthplace: Kendermore
Strengths: Fearless, likes everyone, good at finding things
Weaknesses: Prattles too much, short attention span, will introduce herself to ANYBODY
Description: Adwyne has haunting green eyes and pitch black hair worn always in a top knot. She sports bright orange trousers that are frayed at the ends and come down to her calves. She also wears a brown tunic, complimented by a midnight blue vest, complete with five pouches.
Adwyne is very friendly, especially toward mages and minotaurs. To Adwyne, a friend is a friend for like. Her two greatest wishes are to visit the abyss, and to learn a spell.
Weapons: Adwyne favors an old hoopak, and carries several pouches of all colors. She also has in one of these pouches her most prized possession: A small jar that contains an almost dead firefly (Marvin) that she turns to for all major decisions.
History: Hi! My name is Adwyne! Where to begin. Well I like mages, they always have the best stuff in their pouches, and their lightening bolt spells come in a multitude of colors. Did you know that a red lightening bolt feels different than a blue one? I hail from Kendermore, but couldn't stay there too long. I don't call one place in particular home. It's a dream of mine to visit the Abyss. I just have to find the Kender Sthingy of Turning before making the trek there, to ward off any undead. As of late I have been following around one certain mage, but I seemed to have misplaced her. She's going to teach me a spell, I just know it!
RP Sample: As the rain began to fall, Adwyne found a tree to sit under.
"Wow, Marvin, can you believe how quickly that inn keeper could run? You would think that some one of her 'diameter' would be a little slower"
Adwyne reached into one of her many pouches and pulled out a shiny key she had "found" on a desk at the inn. She wondered aloud what the key could possible go to, and had every intention of finding out; after she found something to eat. She was famished.
Age: 32
Race: Kender
Gender: Female
Magic: None yet ;D
Birthplace: Kendermore
Strengths: Fearless, likes everyone, good at finding things
Weaknesses: Prattles too much, short attention span, will introduce herself to ANYBODY
Description: Adwyne has haunting green eyes and pitch black hair worn always in a top knot. She sports bright orange trousers that are frayed at the ends and come down to her calves. She also wears a brown tunic, complimented by a midnight blue vest, complete with five pouches.
Adwyne is very friendly, especially toward mages and minotaurs. To Adwyne, a friend is a friend for like. Her two greatest wishes are to visit the abyss, and to learn a spell.
Weapons: Adwyne favors an old hoopak, and carries several pouches of all colors. She also has in one of these pouches her most prized possession: A small jar that contains an almost dead firefly (Marvin) that she turns to for all major decisions.
History: Hi! My name is Adwyne! Where to begin. Well I like mages, they always have the best stuff in their pouches, and their lightening bolt spells come in a multitude of colors. Did you know that a red lightening bolt feels different than a blue one? I hail from Kendermore, but couldn't stay there too long. I don't call one place in particular home. It's a dream of mine to visit the Abyss. I just have to find the Kender Sthingy of Turning before making the trek there, to ward off any undead. As of late I have been following around one certain mage, but I seemed to have misplaced her. She's going to teach me a spell, I just know it!
RP Sample: As the rain began to fall, Adwyne found a tree to sit under.
"Wow, Marvin, can you believe how quickly that inn keeper could run? You would think that some one of her 'diameter' would be a little slower"
Adwyne reached into one of her many pouches and pulled out a shiny key she had "found" on a desk at the inn. She wondered aloud what the key could possible go to, and had every intention of finding out; after she found something to eat. She was famished.